Monday 30 June 2014

A nurgle Knight is born!

So after a weekend of finishing off my Knight of Nurgle is complete. I need to get some better pictures together but I have actually made a short video to try and show it off. I'm not sure how well it works but I'll link to it anyway.

Generally I am not sure how well the Deamon army I am building is actually going to do in games. Its slow nature and low ranged damage potential means it just gets hammered before it can get over the board. The Soul grinder is the number one priority for all anti tank weapons. Zero anti air cover outside of the soul grinder means that's once its gone I am very exposed.

For all the chat deamon psychics breaking the game in 7th edition, I have not fund this. Even with 3 of them in my army I can very rarely get more than 2 or 3 powers off a turn, and I have periled so many times in the few games I have played.

Over time I will improve my ability with the army but I think mono builds are unworkable and should be only attempted if you don't mind having very hard fought battles that you are likely to loose. It should be noted I have only played Eternal War scenarios so far. I may try Maelstrom of War at some point but I have heard bad things about it so I shall wait and see.

The rest of the week will consist of working on my Beasts of Nurgle. I hope to have the conversion work done on these by the next time I post here. I should also have a few pictures of the Nurgle Knight. Oh and if you have name suggestions for the the knight let me know. Currently refering to him as 'Knight of Nurgle' is a bit long winded.

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